World of Warcraft Shadowlands 9.2 Patch Notes: Everything We Know So Far (2023)

By Luke Weaser-Seychell

​​Update 9.2 is coming to World of Warcraft (WoW) Shadowlands and intrigue is building for what Activision Blizzard have up their sleeves.

World of Warcraft Shadowlands 9.2 Patch Notes: Everything We Know So Far (1)

​​Update 9.2 is coming to World of Warcraft (WoW) Shadowlands and intrigue is building for what Activision Blizzard have up their sleeves.

This game is the eighth expansion pack in the massively multiplayer online role-playing game World of Warcraft and was released in November 2020.

It has become a very popular game with those in the WoW community and the fact that many still play emphasises that the developers have made a great expansion pack.

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Release Date

Although there has been no confirmed date, we expect to see WoW patch 9.2 launch at the start of March 2022.

We also know that this will be the final patch of the expansion pack for Shadowlands, so we are expecting huge, exciting changes - stay tuned for an official release date!

World of Warcraft Shadowlands 9.2 Patch Notes: Everything We Know So Far (2)

Patch Notes

The patch notes for this upcoming patch have been released yet. Patch notes are typically released after the update has come out, or a few days before it comes out.

The developers have released a video with some insight about Patch 9.2 and it looks great

The video, posted on the World of Warcraft account, allows you to:

  • Preview some of the new armour coming to the game
  • Learn more about the first ones
  • Explore the new zone named Zereth Mortis

New Content for Patch 9.2

Here is some of the new content you can look forward to in Wow Shadowlands patch 9.2:

  • New Raid: Sepulcher of the First Ones
  • Class Tier Sets Return
  • Mythic+ and PvP Season 3
  • Tazavesh added to the Mythic Keystone Dungeon rotation
  • Note: Tazavesh will be split into two separate dungeons for Seasonal content.
  • New Mounts and Pets
  • Updates to Professions and Conduits
  • New dancing mini-game at the Darkmoon Faire

The full patch notes were revealed on the official World of Warcraft website. Here they are:

CHARACTERS

  • Added 3 new Night Elf male face options based on the 3 scowling faces, but nowwith a more natural and less aggressive mouth.
  • Vulpera's Bag of Tricks (Racial Ability) now heals up to 3 targets when cast (was uncapped).

CLASSES

  • DEATH KNIGHT
    • Abomination Limb (Necrolord Ability) damage increased by 20%.
    • Abomination's Frenzy (Necrolord Runecarving Power) now increases enemy damage taken from the Death Knight by 20% (was 10%), and enemies affected by Abomination’s Frenzy now also take increased damage from your Minions for the duration.
    • Final Sentence (Kyrian Runecarving Power) now grants 4% damage per stack (was 3%), duration reduced to 15 seconds (was 18 seconds), and now grants the Rune and Damage buff on the initial cast of Shackle the Unworthy (and again each time it spreads).
    • Rampant Transference (Night Fae Runecarving Power)Strength per stack of Death’s Due increased by 3% (was 2%).
    • Convocation of the Dead (Conduit) now reduces the cooldown of Apocalypse by 1 second per Festering Wound burst at all ranks and now also increases Festering Wound damage by 15%.
    • Eternal Hunger (Conduit) increases Minion damage by 6% (was 3%).
    • Embrace Death (Conduit) causes Sudden Doom to increase Death Coil damage by 40% (was 35%).
    • Brutal Grasp (Conduit) increases Abomination Limb damage by 30% (was 15%).
    • BLOOD
      • Fixed an issue that caused Dancing Rune Weapon's Heart Strike to deal less damage than intended.
    • FROST
      • Fixed an issue with Killing Machine that caused it to trigger less often than intended while Dual Wielding.
  • DEMON HUNTER
    • Sinful Brand (Venthyr Ability) can no longer be overwritten by a lower duration Sinful Brand when applied via Metamorphosis.
    • Blind Faith's (Runecarving Power) Versatility bonus is now capped at 20% Versatility.
  • DRUID
    • Cheetah Travel Form has now been updated to a new and higher resolution model.
    • Kindred Affinity’s (Kyrian Runecarving Power) stat bonus for the Druid reduced to 6% (was 8%) and the stat bonus for their partner reduced to 3% (was 8%).
    • Sinful Hysteria (Venthyr Runecarving Power) now increases the duration of Ravenous Frenzy by 0.1 second with each application (was 0.2 seconds) and you will not be overcome by Frenzy for 3 seconds after it ends (was 5 seconds).
    • RESTORATION
      • All healing abilities increased by 10%.
      • All damage abilities increased by 10%.
      • Lifebloom healing over time increased by 12% and bloom heal increased by 20%.
      • Nourish (Talent) healing increased by 15%.
      • Overgrowth (Talent) mana cost reduced by 60%.
      • Inner Peace (Talent) now has an additional effect – While channeling Tranquility, you take 20% reduced damage and are immune to knockbacks.
      • Germination (Talent) now has an additional effect – Rejuvenation duration increased by 2 seconds.
  • HUNTER
    • The following beneficial effects will now show up above the player's resource display: Bestial Wrath, Coordinated Assault, Steady Focus, and Trueshot.
  • MAGE
    • Harmonic Echo (Kyrian Runecarving Power) now also echoes the damage to the primary target affected by Radiant Spark's Vulnerability.
    • FROST
      • Frozen Orb damage reduced by 12%.
      • Blizzard damage reduced by 12% and reduces the cooldown of Frozen Orb by 0.25 seconds each time Blizzard deals damage (was 0.5 seconds).
      • Comet Storm (Talent) no longer removes Winter’s Chill.
  • MONK
    • Bonedust Brew's (Necrolord Ability) damage and healing effectiveness has been increased to 40% (was 35%) and the ability can no longer critically strike.
    • Fixed an issue that allowed Bonedust Brew to be parried.
    • Bountiful Brew (Necrolord Runecarving Power) now extends the duration of Bonedust Brew if it triggers while a target is currently afflicted by Bonedust Brew.
    • Sinister Teachings (Venthyr Runecarving Power) now reduces the cooldown of Fallen Order by 2.5 seconds when you critically strike (was 5 seconds).
    • Fixed an issue that caused Expel Harm to not always deal a consistent amount of damage.
    • WINDWALKER
      • Fixed an issue that caused Invoke Xuen, the White Tiger's Empowered Tiger Lightning ability to incorrectly doubly affect the damage of Bonedust Brew (Necrolord Ability).
  • PALADIN
    • Ashen Hallow (Venthyr Ability) healing reduced by 15% for all specializations.
    • Ashen Hallow (Venthyr Ability) can now be canceled early by pressing its button again.
    • Radiant Embers (Venthyr Runecarving Power) now increases Ashen Hallow's duration by 50%. Cancelling your Ashen Hallow early will reduce its cooldown by up to 50%, proportional to its remaining duration.
    • HOLY
      • All healing abilities increased by 6%.
      • Ashen Hallow, Hammer of Wrath, Judgment, and Holy Shock damage reduced by 12%.
      • Avenging Wrath (Rank 3) has been removed.
  • PRIEST
    • Pallid Command's (Necrolord Runecarving Power)Rattling Mage’s Unholy Bolt damage has been reduced by 40%, andBrooding Cleric’s Stitch Wounds healing has been reduced by 5%.
    • HOLY
      • All healing abilities increased by 10%.
      • All damage abilities increased by 15%.
      • Symbol of Hope cooldown reduced to 3 minutes (was 5 minutes) and channel time reduced to 4 seconds (was 5 seconds).
      • Holy Word: Chastise damage increased by 25%.
      • Holy Word: Serenity mana cost reduced to 2.5% (was 4%).
      • Holy Word: Sanctify mana cost reduced to 3.5% (was 5%).
      • Prayer Circle (Talent) now also reduces the mana cost of Prayer of Healing by 25%.
      • Guardian Angel (Talent) now has an additional effect – When Guardian Spirit saves the target from death, it does not expire.
      • Afterlife (Talent) now has an additional effect – As a Spirit of Redemption, you may cast Resurrection, which ends the Spirit of Redemption. Afterlife's Resurrection cast time is 6 seconds and Afterlife now prevents combat resurrections on the Priest for 30 seconds after using Resurrection.
      • Binding Heal (Talent) has been removed.
      • Cosmic Ripple (Talent) has been moved and replaces Binding Heal (Talent) on row 40.
      • New Talent (Row 30): Binding Heals – 20% of Heal or Flash Heal healing on other targets also heals you.
  • SHAMAN
    • Discover 2 new glyphs to change the appearance of the Ghost Wolf form: Spectral Lupine and Spectral Vulpine.
    • Frost Shock damage increased by 40%.
    • Flame Shock is now target capped at 6 targets.
    • Chain Harvest (Venthyr Ability) now grants 3 Maelstrom per target hit when cast while in Elemental Specialization
    • Elemental Conduit (Venthyr Runecarving Power) now also reduces the cooldown of Chain Harvest (Venthyr Ability) by 1 second when Flame Shock critically strikes.
    • Splintered Elements (Necrolord Runecarving Power) now increases Haste by 10% (was 8%) for 12 seconds (was 10 seconds).
    • Unruly Winds (Conduit) chance to trigger is now 15–50% based on item level (was 20–35%).
    • Magma Fist (Conduit) additional critical strike chance is now 12–37.2% based on item level (was 15–25%).
    • Focused Lightning (Conduit) damage or healing increase is now 5–12% based on item level (was 1–4.5%).
    • Chilled to the Core (Conduit) chance to trigger is now 30–72% based on item level (was 21–35%).
    • ELEMENTAL
      • Icefury (Talent) now causes your next 4 Frost Shocks to deal 225% increased damage (was 300%).
      • Fire Elemental has had the mana cost of its abilities reduced by 90% and should no longer run out of mana.
      • Storm Elemental's (Talent) Wind Gust now lasts for the duration of the Storm Elemental (was 30 seconds).
    • ENHANCEMENT
      • Frost Shock and Flame Shock no longer have a shared cooldown.
      • Crash Lightning mana cost reduced to 1% base mana (was 5.5%).
      • Fire Nova mana cost reduced to 1% base mana (was 5.5%).
      • Windfury Totem mana cost reduced to 1.5% base mana (was 12%).
      • Lava Lash mana cost reduced to 0.8% base mana (was 4%).
      • If you Lava Lash a target that has Flame Shock on them, Lava Lash will now spread Flame Shock to up to 3 nearby enemies in an 8 yard radius. If all enemies in the area are already affected with Flame Shock, it will refresh the duration of Flame Shock instead.
      • Feral Spirit no longer shows up under the unit frame “totem timers” slots. This is to prevent too many Spirits in conjunction with other summons overflowing these slots and despawning the Spirits prematurely.
      • Ice Strike (Talent) and Sundering (Talent) can now properly cause the Flametongue weapon damage effect.
      • Ice Strike and Sundering are no longer able to be used while disarmed.
  • WARLOCK
    • Summon Succubus has been replaced with Summon Sayaad – Randomly summon your Incubus or Succubus. Warlocks may speak to the Warlock trainers in Stormwind or Orgrimmar to enact a pact with their Incubus or Succubus, ensuring that only they are summoned.
    • Summon Sayaad
      • Seduction (Pet Ability) now causes the target to slowly walk towards the demon. It now also has a chance to break on damage taken, rather than always breaking on the first instance of damage.
      • Whiplash (Pet Ability) now also causes enemies to take 1% increased damage from the Succubus or Incubus each time it strikes, stacking up to 10 times. Duration increased to 15 seconds (was 10 seconds).
    • Contained Perpetual Explosion (Venthyr Runecarving Power) now caps the amount of bonus periodic damage it provides at 275% when hitting 10 additional targets.
  • WARRIOR
    • Fixed an issue that prevented Crushing Blow from Recklessness to deal damage if the Warrior was rooted.

COVENANTS

  • SOULBINDS
    • VENTHYR
      • The root effect from Nimble Steps (Nadjia the Mistblade) now properly breaks when enough damage is taken.

DUNGEONS AND RAIDS

  • TAZAVESH, THE VEILED MARKET
    • Now separated into two dungeons on Heroic and Mythic+ difficulties: Streets of Wonder and So'leah's Gambit.
    • Mythic 0 difficulty will continue to be the full mega-dungeon experience, but for those who'd wish to skip deeper into the dungeon, Ta'piks will provide a teleport for quick travel.
    • HYLBRANDE
      • Players no longer channel on the Titan Console to view the Bypass Code, instead click the Titan Console to gain a debuff named Titanic Insight. Titanic Insight allows the player to see signs on the Titan Console for 15 seconds, but now you will be able to move and engage during the stage. The Titan Console can only be accessed by a single player every 15 seconds.
  • MISTS OF TIRNA SCITHE
    • Drust Spiteclaw's Bloodletting now has a minimum range, and is only used on players at least 10 yards away.
    • Drust Spiteclaw's Dying Breath now has a much smaller area of effect. A warning visual and delay has been added to allow time to play around it.
    • Dying Breath debuff duration reduced to 20 seconds (was 30 seconds), and is no longer automatically removed upon leaving combat.
      • Developers' note: We hoped to see Dying Breath used for high-risk/high-reward plays, but players have found that the risk generally outweighed the reward. This update should make the risk more manageable & make the ability more interesting to play around.
    • TRED'OVA
      • Spinemaw Gorgers no longer transform into Enlightened Spinemaw Gorgers on Mythic+ difficulty.
  • MYTHIC+ AFFIXES
    • NECROTIC
      • Necrotic Wound duration is now 5 seconds (was 6 seconds).

ITEMS AND REWARDS

  • COSMIC FLUX
    • A new currency for upgrading Runecarving legendaries, buying items off Enlightened brokers, and for using the new Creation Catalyst feature. Rewarded from a variety of activities in Shadowlands Season 3, such as defeating raid bosses, PvP, Mythic+, Torghast, Tower of the Damned, and Zereth Mortis activities.
  • CREATION CATALYST
    • Once players fully uncover the secrets of the First Ones, the Creation Catalyst will become available. This will serve to help anyone who’s having bad luck on a particular armor slot, or to help alts quickly catch up later in the patch. The Creation Catalyst will use Cosmic Flux in combination with an appropriate non-set armor piece to create a Progenitor armor piece in that armor slot of the same item level. The armor you transform can be obtained from PvP, Mythic+, or other new Eternity’s End content.
      • For example: The Great Vault rewards an ilvl 265 non-set chest piece. Once the Creation Catalyst is unlocked and enough Cosmic Flux has been collected, this can be used to make an ilvl 265 Progenitor armor piece that activates the set bonus. Note: If you earn a non-set armor piece before the Creation Catalyst is unlocked, we recommend hanging on to it in case you want to convert it later.
  • All conduits are now spread across all Shadowlands dungeons.
  • Three new conduit upgrade items have been added:
    • Font of Ephemeral Power learns all Conduits and raises them to item level 226. Requires Friendly with The Enlightened.
    • Decanter of Untapped Potential learns all Conduits and raises them to item level 239. Requires Revered with The Enlightened.
    • Vessel of Profound Possibilities learns all Conduits and raises them to item level 278. Requires completing the Zereth Mortis campaign chapter: "Souls Entwined", and one of following achievements: Keystone Hero, Elite, or Mythic: Sepulcher of the First Ones.
  • Shards of Domination are now disabled in Zereth Mortis, the Sepulcher of the First Ones raid, and all PvP and dungeon content.
  • Mechagon Peacekeeper, Rusty Mechanocrawler, and Scrapforged Mechaspider can now soar into the sky with their unique flying animation.
  • Toys that change your weapon's appearance now correctly show your original enchant or illusion enchant on the new weapon.
  • The Weave of Warped Fates trinket now prevents the player from death (was resurrect the player on use).
  • Phial of Putrefaction damage reduced by 15%.
  • Blood-Spattered Scale damage and absorption reduced by 15%.
  • The following trading restrictions have been applied:
    • Legendary equipment no longer contributes to unlocking the highest item level for that item slot for trading.
    • Class set items cannot be traded until after earning a soulbound set item of equivalent or higher item level in the item slot.

PET BATTLES

  • New wild pets to capture in Zereth Mortis.

PLAYER VERSUS PLAYER

  • SOLO SHUFFLE BRAWL WAR GAMES
    • War Games can be created with the chat commands: /soloshufflewargame or /sswg <friend's BattleTag without # or numbers> <optional map name>
      • Example: /sswg <Linxy> <nagrand>
      • Both players must be party leaders and their party members must total to 6 and have the correct active specializations selected for a valid Solo Shuffle composition.
    • The chat command to spectate the war game is: /invitespectatorsoloshufflematch <BattleTag of friend 1> <BattleTag of friend 2> <optional map name>
      • Example: /invitespectatorsoloshufflematch <Linxy> <Kaivax> <nagrand>
      • All 3 players must be party leaders. Friend 1 and friend 2's parties must be a valid shuffle composition of 6. All players in the party of the player who sends the command will be spectators and given the spectator UI in the game.
  • Gladiator's Distinction trinket set bonus has been redesigned – Increases your primary stat by 175 and Stamina by 350 when in Arenas, Battlegrounds, and War Mode.
  • Fixed an issue that caused Disarm effects to bypass War Banner's (Arms Warrior PvP Talent) crowd-control reduction and Ultimate Form's (Plague Deviser Marileth Soulbind) crowd-control immunity.
  • COVENANTS
    • NECROLORD
      • Fleshcraft absorb value is now 25% of max health in PvP combat (was 30%).
  • DEATH KNIGHT
    • Spellwarden (PvP Talent) now applies Rune of Spellwarding with 50% increased effect (was 100%).
  • DRUID
    • Frenzied Regeneration healing now reduced by 37.5% in PvP combat (was 15%).
    • Restoration
      • Mana regeneration is reduced by 70% in PvP combat (was 60%).
      • All healing reduced by 10% in PvP combat.
      • Verdant Infusion's (Runecarving Power) extension has been reduced to 8 seconds in PvP combat (was 10 seconds).
  • MONK
    • WINDWALKER
      • Reverse Harm (PvP Talent) now increases the healing done by your Expel Harm by 60% (was 100%).
  • PALADIN
    • HOLY
      • All healing increased by 6% in PvP combat.
    • RETRIBUTION
      • Word of Glory healing reduced by 30% in PvP combat (was 20%).
  • PRIEST
    • Mana gained from Fae Guardian's (Night Fae Ability) Wrathful Faerie reduced by 50% in PvP combat.
    • Improved Mass Dispel (PvP Talent) now reduces Mass Dispel's cooldown to 25 seconds (was 15 seconds).
    • Greater Fade (PvP Talent) is now removed when casting Mass Dispel.
    • HOLY
      • Mana regeneration is reduced by 55% in PvP combat (was 50%).
      • Damage dealt by Mindgames (Venthyr Ability) reduced by 15% in PvP combat.
      • Fixed an issue that caused Holy Ward (PvP Talent) to be removed by a crowd-control ability while the Priest had a separate effect active that prevented crowd-controls.
    • SHADOW
      • Mana regeneration reduced by 20% in PvP combat (was 10%).
  • ROGUE
    • Cloaked in Shadows (Conduit) absorb value now reduced by 33% in PvP combat.
    • SUBTLETY
      • Perforated Veins (Conduit) additional damage has been reduced by 60% in PvP combat.
  • SHAMAN
    • ENHANCEMENT
      • Healing Surge healing reduced by 29% in PvP combat (was 20%).
    • RESTORATION
      • Mana regeneration reduced by 60% in PvP combat (was 55%).
      • The root effect from Earthgrab Totem (Talent) now properly counts absorbed damage when determining if enough damage has been taken to break the root effect.
  • WARLOCK
    • AFFLICTION
      • Deathbolt (PvP Talent) now deals its damage over 3 seconds (was immediate damage). This periodic effect cannot be dispelled.
    • DEMONOLOGY
      • Fixed an issue that caused Call Fel Lord's (PvP Talent) Fel Cleave to not deal damage to targets that were immune to stun effects.
  • WARRIOR
    • Death Sentence (PvP Talent) can now only charge to your target every 6 seconds.
    • ARMS
      • Defensive Stance now reduces damage taken by 10% in PvP combat (was 20%).

PROFESSIONS

  • Many skinnable, mineable, and gatherable enemies can now be skinned, mined, and gathered by all the players who engaged with the enemy and have the correct gathering skill.
    • Developers' note: In order to help make "skinning" (skinning, mining, and herb gathering of enemies) a more group friendly experience, we have adjusted skinning rules. The majority of "skinnable" enemies will now follow the normal tapping rules, and be skinnable by everyone who engaged with them and has the ability to skin them. Some weaker and very specific enemies can still only be skinned once, while some rare and powerful enemies will be skinnable by everyone who engages them and is capable.
  • Rare Crafted Equipment recipes now have an additional Optional Reagent slot.
  • NEW RECIPES
    • Optional Reagent: Crafter's Mark IV – Set the crafted equipment to item level 233 and the required level to 60.
    • Optional Reagent: Crafter's Mark of the First Ones – Set the crafted equipment to item level 262, required level to 60, and adds Unique Equipped: Shadowlands Crafted.
    • Optional Crafting Reagent: Vestige of the Eternal – Increase the item level of crafted Runecarving Vessel by the equivalent of 3 ranks.
    • ALCHEMY
      • New Potion: Cosmic Healing Potion
      • Optional Reagent: Sustaining Armor Polish
      • Optional Reagent: Infusion: Corpse Purification
    • COOKING
      • Empty Kettle of Stone Soup – Set out a Kettle of Stone Soup, ready to fill with delicious ingredients. Contribute ingredients to finish it and feed up to 35 people in your raid or party. Spend at least 10 seconds eating to become well fed with 20 in a stat for 1 hour.
      • New Meat: Protoflesh
    • ENCHANTING
      • Optional Reagent: Cosmic Protoweave
      • Optional Reagent: Magically Regulated Automa Core
    • ENGINEERING
      • Optional Reagent: Pure-Air Sail Extensions
      • Optional Reagent: Erratic Genesis Matrix
    • FISHING
      • New Fish: Precursor Placoderm
    • HERBALISM
      • Hew Herb: First Flower
    • INSCRIPTION
      • Vantus Rune: Sepulcher of the First Ones
      • Contract: Enlightened Brokers
    • JEWELCRAFTING
      • Optional Reagent: Devourer Essence Stone
      • Optional Reagent: Ephemera Harmonizing Stone
    • MINING
      • New Ore: Progenium Ore
    • SKINNING
      • New Hide: Protogenic Pelt
    • TAILORING
      • New Cloth: Silken Protofiber

QUESTS

  • 8 new Campaign Chapters have been added.

RUNECARVING

  • New Legendary belt and Runecarving Power: Belt of Unity – Empowered with your current covenant's Runecarving Power that will switch freely alongside your character whenever swapping covenants. Additionally, this new Legendary can be equipped alongside another Shadowlands Legendary in a different armor slot, giving you two powerful legendary effects to boost your power.
    • You’ll be able to obtain the Belt of Unity at the end of Chapter 7 of the Zereth Mortis campaign. If you’d like to craft the new covenant-swapping Runecarving Power on a different armor slot, a new Runecarving Memory – Memory of Unity – is available on the Enlightened reputation vendor that will let you do so.

TORGHAST, TOWER OF THE DAMNED

  • Four new challenging Layers have been introduced, Layers 13–16.
  • New Game Mode: The Jailer's Gauntlet –Run through a series of increasingly challenging encounters, across 8 floors per layer and 8 layers total to earn unique rewards.
  • New: Empowered Torments – Existing Torments that have increased in strength.1 Empowered Torment will be applied to Layers 13–14, and 2 Empowered Torments will be applied to Layers 15–16.
  • ANIMA POWERS
    • MONK
      • Corrosive Dosage now stacks up to 3 times (was 5).
    • SHAMAN
      • Heart of the Deathseer no longer causes increased Flame Shock spreading.

So, we only have a few more months to wait until this massive patch is released! Make sure to regularly check this page for updates in the coming weeks.

World of Warcraft Shadowlands 9.2 Patch Notes: Everything We Know So Far (3)

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